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BLOG 1 FOR EDCI 337

What made you decide to take this course?

The main reasons are

  1. Senior Elective; I am doing Health informatics, and I am supposed to take 5 senior Electives.
  2. I am interested in understanding how various media kinds might affect learning, what are the best ways to learn new things and how to learn easier and quicker. Different ideas are presented in the course that will aid in my effective learning and reduce cognitive strain.

What are your learning goals this term?

My learning goals this term are:

  • I am taking 6 courses so the first goal is to excel in all the courses and get good grades
  • Learn new things, engage with students and improve.

Examples.

Interactive media is a means of communication where the program’s outputs depend on user inputs. Video games are one type of interactive media where players use controllers to react to visual and aural signals created by a computer program on the screen.

Multimedia is a representation of information in an attractive and interactive way with the use of a combination of text, audio, video, graphics and animation. An example of Multimedia is Zoom video conferences which possess real-time video, audio, text message and visual environments.

Photo by cottonbro: https://www.pexels.com/photo/turned-on-macbook-3205403/

Interactive multimedia enables the user to control, mix, and alter a range of media types, including text, computer graphics, audio and video resources, as well as animation. An example is travel guides such as a website called lonely planet https://www.lonelyplanet.com/.

https://www.lonelyplanet.com/places

Which of these examples do you find the most interesting and engaging? What do you think makes it interesting and engaging for you?

The example related to video games strikes me as being the most intriguing and captivating. The rationale is that video games captivate players by offering a variety of high-definition communication channels. With increased in-game skill, challenges, rewards, tales, character qualities, and levels of play that are harder and harder to complete also become available, catching the player’s attention more.

2 Comments

  1. Mary Watt

    Great examples, Abdullah! I’m thinking that you might find Raph Koster’s work interesting. He’s a game designer who wrote a book called *A Theory of Fun* (https://www.theoryoffun.com/) exploring what it is about game design and interactivity that engages and immerses players. There’s a lot about game design theory that also applies to building engaging multimedia learning experiences.

    • abashir

      Thank you, Mary. I will check out that book.

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